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Semi-Object Oriented C Development – Part 2

In Part 1 of “Object Oriented C Development” I talked about typedefing your “class” as a “void *”, how to define a “constructor” and how to define a “destructor”. In case you forgot, or haven’t seen it, here is the

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Object Oriented C Development – Part 1

C is obviously not an object oriented language. However, that does not mean it cannot be used like one. A year or more ago I wanted to learn how to structure my C code in such a way to closely

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Posted in C, Coding, OOP
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