Blog Archives

Initiatives and Mandates, or, Why We Try To Shove Square Pegs Into Round Holes

Imagine that you have a board in front of you with a series of holes. Each of these holes are different shapes and sizes. In the pile to the left of you is a is a set of pegs, of

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Posted in Advice, C, Software Engineering

Legacy System Replacement

Its funny, when you tack the “legacy” adjective to a system it suddenly is something that must be replaced. However, like any other asset whether or not a legacy system should be replaced is determinable by a cost-benefit analysis. The following matrix is

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Posted in Software Engineering

Training SE’s: Top-Down Vs. Bottom-Up

As I blogged about a few weeks ago, I am now responsible for training new developers at my place of employment. The training program is in need of an overhaul and I am exploring options. One of the things I have

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Posted in Advice, Career, Education, Software Engineering

New Responsibility At Work: New Developer Training

After a few weeks of uncertainty, I found out today that I will be taking charge on new developer training. The chance to help new developers succeed is something that I have desired to do since I first found my passion for software development. This is the reason one

Posted in Career, Education, Software Engineering, Uncategorized

Weaknesses

When I was in college and was starting to seriously look to where I was going to go after I graduated, I had a mock interview with the CIO of an insurance company in Minnesota. She was a graduate of

Posted in Advice

My New Popcorn Maker!

So, for my birthday I purchased a popcorn maker. This is something I have wanted for a while, but I had always figured they were very expensive. Not so! I picked up this Lincoln Eight Ounce Popcorn Maker on Amazon.com

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Posted in Uncategorized

Semi-Object Oriented C Development – Part 4

An Alternate Way… I haven’t added to this series in a while, but a friend of mine named Cole left a comment on my first post that I thought I should share. He recommended an alternative implementation for typedefing your

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Posted in C, Coding, OOP
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